Atlassino Academy · Craps · Lesson 10

El tirador: who throws, and which throws count

At a craps table the dice go to one shooter at a time, under the national catalogue of games. Here is who throws, how a throw counts, and when the dice move on.

  • About 11 minutes
  • Illustrated hosts: Maya and Leo
  • Last checked 5 November 2026

Your throw ends with one die on a chip on the layout. Does it count, or do you throw again?

The short answer

It does not count: the croupier calls “tirada nula”. In the national catalogue of games, a throw counts only when both dice roll down the table, touch the border opposite the shooter and stop inside the table. Dice that break, come to rest one on the other or on a chip, fall off the table, stop on its border or drop into the basket of reserve dice make a tirada nula, and a die short of the far border is thrown again. The rest of the lesson is who gets to throw, and when the dice move on.

Maya explaining with an open hand.

Mayaformer floor supervisor · manners, money and breaks

Nobody has to throw. But if the dice come to you, the catalogue asks a few things of you: a bet on the line, one hand, a throw as soon as the croupier calls, and dice that reach the far border. None of it is hard, and all of it is written down.

Who throws

The shooter, the “tirador”, is the player who throws the dice, and a game needs only one player to start. Every table keeps a set of 5 or 6 dice, and 2 are in play. The croupier who runs the table, the croupier tallador, offers the set to a player, who chooses 2; the croupier keeps the rest in reserve.

  1. A bet on the line

    The shooter has a bet on the pass line or on the don’t pass line.

  2. Two dice from a set

    The croupier offers a set of 5 or 6 dice, and 2 are chosen.

  3. On “ya no va más”

    The dice are thrown at once after the call, without rubbing or holding on to them.

  4. One hand, rolling

    Never with both hands; the dice roll on the cloth instead of sliding.

  5. To the far border

    Both dice touch the border opposite the shooter and stop inside the table.

The chosen dice are offered to the players in turn, clockwise. A player who would rather not throw lets the dice go on to the next player. The croupier passes the dice with a stick and avoids touching them, unless they have to be checked.

The shooter’s bet

To throw, a player must have a bet on the pass line or on the don’t pass line. A shooter who decides to leave the game loses the pass line bet.

How to throw

No bets are taken after the croupier calls “ya no va más”, and the shooter throws at once after that call, without rubbing the dice or holding on to them. Nobody throws without the croupier’s word.

The catalogue also names what the hands may not do: hold the dice in both hands, rub them on the cloth or in the hands, throw with both hands, or get in the way of dice already thrown, by the shooter or anyone else.

The dice are thrown along the table so that they stop inside it after both have touched the border opposite the shooter. They have to roll on the cloth, not slide, for the throw to be valid.

Leo smiling, explaining with an open hand.

Leoformer dealer · rules and maths

A gentle throw that dies halfway down the table has to be thrown again, and a throw that only slides is not valid. Throw firmly enough for both dice to reach the far border, and let them roll.

When a throw counts, and when it does not

The croupier calls “tirada nula” when the dice break, come to rest one on the other or on a chip, fall off the table, stop on its border or drop into the basket of reserve dice, and whenever the throw was not made correctly. When one or both dice have not touched the far border, the croupier declares the throw invalid and asks the shooter to throw again; taking the dice off the table or handling them the wrong way is treated the same.

Does the throw count?From the national catalogue of games: what happened to the dice, and the verdict.
What happenedVerdict
Both dice roll down the table, touch the far border and stop on the cloth.Counts
Both dice touch the far border, bounce back and stop in the middle of the table.Counts
One die touches the far border; the other stops on the cloth before reaching it.Invalid: thrown again
Both dice slide across the cloth without turning and stop against the far border.Not valid
Both dice touch the far border; one comes to rest on a chip on the layout.“Tirada nula”
Both dice touch the far border and come to rest one on the other.“Tirada nula”
One die touches the far border and jumps over the rail onto the floor.“Tirada nula”
Both dice touch the far border; one stops on the border itself.“Tirada nula”
One die touches the far border and drops into the basket of reserve dice.“Tirada nula”
One die breaks as it strikes the far border.“Tirada nula”

The person in charge of the table, the jefe de mesa, may take away the right to throw from a player who keeps breaking the rules of the throw.

Changing the dice

The shooter may ask for the dice to be changed before throwing, but not during the throws that follow a point, with one exception: when a die jumps off the table onto the floor, the shooter chooses from the other dice on the table to finish the hand. If the lost die is not found by the end of the hand, the table gets a new set and the old one is taken away.

When the dice move on

On the pass line, a 7 before the point loses the bet, and when the shooter loses the bet, the dice go on to the next player. A 2, 3 or 12 on the first throw loses the pass line bet as well, but the shooter keeps the right to throw. How the come-out throw and the point work is on the page about the come-out roll.

Maya with a hand on her chest, speaking gently and seriously.

Mayaformer floor supervisor · manners, money and breaks

Keeping the dice after a 2, 3 or 12 means the line bet is already gone, and the next throw needs a new one. Count that bet against the money you decided on at home, not against what you hope the next throw will bring back.

If the money on the table starts to feel like money you need, you can let the dice pass to the next player: nobody has to throw.

If it stops being fun

If gambling stops being fun, the SCJ self-exclusion applies in every casino in the country. Minimum entry age: 18 (age of majority under Law 19.221; Law 19.995 bars minors from gaming rooms). The casino may ask for an official ID. More on responsible gaming.

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+56 2 2589 3000All regions · Superintendencia de Casinos de Juego — Central Telefónica

Practice: counts or not, and who throws next

Level 1 describes where the dice came to rest and asks whether the throw counts. Level 2 describes a result or a request, and asks what happens to the dice.

Nothing is bet here, and nothing is random. Each question is a set situation, and the answer comes from the rules quoted on this page.

The practice table needs JavaScript. Here is one question from it, with the answer.

Does this throw count?

  • It counts: the dice are read as they lie Not this time. A die that comes to rest on a chip makes the throw a “tirada nula”, wherever the chip is.
  • It does not count A die that comes to rest on a chip makes the throw a “tirada nula”, wherever the chip is.
  • Only the die that landed properly counts A throw counts or does not as a whole: the catalogue rules on the throw, not on one die.

A throw counts when both dice roll down the table, touch the border opposite the shooter and stop inside the table. A die that breaks, dice resting on each other, a die on a chip, off the table, on the border or in the reserve basket make a “tirada nula”; a die that does not reach the far border makes the throw invalid, to be thrown again; dice that slide do not count.

What happens now?

  • The same shooter throws the same dice A 2, 3 or 12 on the first throw loses the pass line bet, but not the right to throw: the same shooter throws again.
  • The dice go to the next player The dice stay with this shooter. A 2, 3 or 12 on the first throw loses the pass line bet, but not the right to throw: the same shooter throws again.
  • The dice are changed The dice are not changed here. A 2, 3 or 12 on the first throw loses the pass line bet, but not the right to throw: the same shooter throws again.

A lost bet sends the dice to the next player, except a 2, 3 or 12 on the first throw, which loses the bet but keeps the dice. A player may refuse to throw. Dice may be changed before a throw, but not while a point is being thrown for, unless a die has fallen to the floor.

Every question in the practice run is worked out the same way: what happened to the dice is put through the rules quoted on this page, and the answer comes out of that, not out of anybody’s memory.

How the practice run works

Where the questions come from. Every answer is worked out when the page is built, from the rules of the national catalogue written down as two short functions: one for a throw, one for what happens to the dice next. The wrong answers are named mistakes: reading one die and throwing the other again, a spoiled throw taken for a valid one and the other way round, dice changed when the rule keeps them, and dice kept after a lost bet.

One strip, and no rounds. Every square on the strip is one question of this lesson, and all of the squares are there from the start. Your first answer fills the square it belongs to; when the squares of one level are full, the next level begins by itself, with no button in between. Practising a question you got wrong turns its cross into “fixed in practice” and does not change the count, because only first answers count.

Your progress stays in this browser, and nothing is sent anywhere.

Check yourself

Maya with a finger raised and a knowing look.

Mayaformer floor supervisor · manners, money and breaks

Five quick ones. Pick an answer, then check it. No timer, no points: just whether it stuck.

A question marked “New situation” asks you to use the lesson on a case it did not show.

1You would like to throw the dice, but you only want to bet on the field. Can you?

Show the answer

Answer: No: the shooter must have a bet on the pass line or the don’t pass line. The shooter is always on one side of the line.

  • Yes, once the croupier has called “ya no va más” The call closes the bets; it does not take the place of the shooter’s bet.
  • No: the shooter must have a bet on the pass line or the don’t pass line To throw, a player needs a bet on one of the two line bets.
  • Yes: any bet on the table will do Any player may bet on the field, but the player who throws must have a bet on the pass line or the don’t pass line.
2Both dice touch the far border, and one comes to rest on a chip. What happens?

Show the answer

Answer: It is a “tirada nula”. A die on a chip spoils the throw.

  • Only the other die is read A throw counts or does not as a whole.
  • It counts, and the upper face of that die is read In the national catalogue of games, a die on a chip does not count: the throw is a “tirada nula”.
  • It is a “tirada nula” A die resting on a chip is one of the cases the catalogue names for a “tirada nula”.
3One die stops on the cloth before it reaches the far border; the other touches it. What happens?

Show the answer

Answer: The croupier declares the throw invalid and asks you to throw again. Both dice have to reach the far border.

  • The throw counts, because one die touched the border Both dice have to touch the border opposite the shooter.
  • The dice go to the next player A short throw is thrown again by the same shooter; it is not a lost bet.
  • The croupier declares the throw invalid and asks you to throw again When one or both dice have not touched the far border, that is what the catalogue tells the croupier to do.
4The point is 9. Nothing has fallen, but you would like a different pair of dice. Can you change them?

Show the answer

Answer: Not now: dice are not changed while a point is being thrown for, unless a die has fallen to the floor. While a point is being thrown for, the dice stay the same unless one has fallen to the floor.

  • Only if you place a new bet first A bet has nothing to do with changing the dice.
  • Not now: dice are not changed while a point is being thrown for, unless a die has fallen to the floor That is the rule, and its one exception.
  • Yes, whenever you ask You may ask before throwing, but not while the point is being thrown for.
5You are the shooter, the point is 6, and you decide to leave the table. What happens to your pass line bet? new situation

Show the answer

Answer: It is lost. Decide before the come-out throw whether you want to be the shooter this time.

  • It comes back to you A pass line bet cannot be taken back once a point is set.
  • It is lost In the catalogue, a shooter who leaves the game loses the pass line bet.
  • It stays on the table and plays without you The catalogue says the shooter who leaves loses it.

Back to the question we opened with. It does not count: a die on a chip makes the throw a tirada nula. A throw counts only when both dice roll to the far border and stop inside the table.

Where to go next, and further reading

18+ across Chile · Play responsibly · help is further up this page

Further reading

How it’s worked out

Rules, sources and hosts

Where the rules come from. Everything on this page follows section IV.1, craps, of the Catálogo de Juegos of the Superintendencia de Casinos de Juego, the national catalogue of the games a casino may run, in its March 2023 text, pages 170 to 177: the start of the game, the throws, what the players may not do, and irregular plays. The catalogue sets the rules for every casino in Chile; it is not a report on any particular room.

Our readings. The catalogue names the order of the dice twice: at the start of the game they are offered clockwise, and after a lost bet they go to the player on the shooter’s right. This page says only that they go to the next player in turn. The catalogue uses two words for a throw that does not count, “tirada nula” and an invalid throw, and asks for a new throw only with the second; this page says that both do not count and nothing more. For dice that slide, the catalogue says only that they have to roll for the throw to be valid.

What is deliberately absent. There is no money on this page: a throw has no price, and an example bet would explain nothing. What the line bets pay and cost is left to the lessons on them. The catalogue does not say in a sentence of its own what a shooter does after making the point, or when a shooter on the don’t pass line passes the dice beyond its general rule about a lost bet, so this page does not say either.

Sources. Every rule on this page carries a button with the sentence it rests on, in the catalogue’s own Spanish, the publisher who wrote that sentence and the date we read it.

Hosts. Maya and Leo are illustrated characters. Their backstories, a former floor supervisor and a former dealer, are written for the course: neither is a real person, and neither speaks for any casino. The rules and numbers on this page come from the sources it cites, not from their experience.

No promise. How a throw is made changes nothing about which numbers come up. Knowing the rules lets you take the dice without being stopped; nothing on this page says how a throw or an evening would end.

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